Sounding Pandemic 疫声 

This is a digital archival project born in the aftermath of the global COVID-19 pandemic. 

Founder & curator

Jing Wang, assistant professor in the School of Journalism and Mass Communication (SJMC) at the University of Wisconsin-Madison. Currently, she is working on a book manuscript under contract with Columbia University Press. This book examines the media practices of Chinese Muslims to construct and sustain vibrant Islamic publics in a Global South, Muslim-minority context. Meanwhile, multimodality and collaboration are central to her public-facing scholarship. She is a podcaster, archivist, curator, and translator. 

Advisory board

Yi-Han Huang has a consistent strategy in her art practice— driving from research on global politics and land to narritive that are both personal and universal,and taking forms of various mediums including performance, installation, video, and social interventions. Her identity as an activist/social practitioner interblends with her role as an artist. Through her art, she attempts to respond to emergent local and global issues of authority brutalities, global capitalism, and inaccessibility caused by race, gender, national identities, class, and other undefinable bias.

Adetobi Moses is a Ph.D. student at the Annenberg School for Communication. She has primarily studied the different dimensions of the Covid-19 health crises in diverse contexts. Her research often focuses on the historical issues that undergird the crisis, the structural issues that preclude certain discourses and mitigation strategies, and finally, the ways in which Covid-19 and other types of mediated crises can usefully help us recalibrate our relationship with digital technologies on both a personal and a structural level. Theoretically, her work engages with questions pertaining to digital media practice, digital storytelling, narrative identity, affect, memory and community.

Mengyang Zoe Zhao is Assistant Professor of Media and Cultural Politics in the Sociology Department at the University of California, Santa Cruz. She is an interdisciplinary researcher, writer, and activist of technology, video games, and work in the global context. She employs mixed methods and multimedia approaches in her research projects and game design to interrogate prevailing notions of work, leisure, activism, and care. Beyond academia, she uses emerging media to engage in discussions of labor, gender, and disability rights.